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PVP combat game

Here we introduce two games(combat battle, betting) and four skillsets.

PVP Turn-based combat (game1)

In a battle between two players, each players choose one of the four skillsets. Based on this, turn-based combat is executed. Each turn, players will choose their skills based on the skillset provided by game. (Everything works on a smart contract)
Users can play the game using tokens with entrance fee. If users win the game, they have the opponent's token. However, if users lose the game, they lose all the tokens used as entrance fee.

Skillsets

Skills are largely made up of attack and defense.

Attack Skill (3 options)

  • Basic attack (General attack, double critical hit with 20% chance)
  • Skill 1 (Cool Time : 3 turns)
  • Skill 2 (Skill 2, Use once in a game)

Defense Skill (3 options)

  • Basic defense (General defense, the character subtracts his defense from the opponent's attack power and receives damage)
  • Harden (Skill1, Cool time : 3 turns, Defend n% of opponent's attack)
  • Thorn armor (Skill2, Use once in a game, Character damaged by the opponent's attack. But the opponent is also damaged as much)

Four Skillsets

Combat Betting (game 2)

In a battle between two players, each players choose one of the four skillsets. Based on this, automatic combat is executed. (Everything works on a smart contract) Users place their token bets on the side they think will win.
After the game, the winner side takes all the money from the loser side.
Winning player is paid 5 percent of the total revenue. Also, 2 percent goes into the treasury and is used by the team to operate the overall game. The remaining 93 percent will be divided according to the principal ratio bet by the winner side.
Last modified 1mo ago